AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Finland Q3 2022
Discover the performance of the top 5 sandbox-like games on the Android platform in Finland during Q3 2022, including insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 sandbox-like games on the Android platform in Finland showcased varied performance metrics, revealing interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these applications.
Roblox from Roblox Corporation experienced a consistent decline in weekly revenue, starting at around $31.3K in late June and dipping to approximately $18.9K by the end of September. Weekly downloads for the game remained relatively stable, fluctuating between 1.4K and 1.8K. The game maintained a robust user base, with weekly active users ranging from 113K to 126K, showing a slight upward trend towards the end of the quarter.
School Party Craft by Candy Room Games & RabbitCo saw a significant increase in weekly downloads, starting from just 18 in late June and peaking at 1.8K by early September before declining to 744 by the end of the month. The game's active user base also grew impressively, from 38 in late June to 3.4K in early September, followed by a decline to around 2.2K by the end of the quarter.
Block Box Skyland Sword by Alodute Pdiejie experienced fluctuating weekly downloads, starting at 1.1K in early July, peaking at 2K by late July, and then gradually dropping to 240 by the end of September. The game's weekly active users showed a similar pattern, increasing from 1K in early July to a peak of 5K in early August, before stabilizing around 2.8K towards the end of the quarter.
Melon Playground from TwentySeven exhibited steady weekly downloads, with numbers ranging from 480 to 1.3K throughout the quarter. The game's active user base also reflected a consistent increase, starting at around 4.3K in late June and reaching approximately 6.2K by the end of September.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation showed a steady decline in weekly downloads, starting at 593 in late June and decreasing to 396 by the end of September. The weekly revenue also saw a downward trend, beginning at $332 and dropping to around $171 by the end of the quarter. The game's active user base remained relatively stable, fluctuating between 4K and 4.5K throughout the period.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the sandbox-like games market on Android in Finland during Q3 2022. For more detailed insights and analysis, visit Sensor Tower.